Windows
Flax is compiled for Windows platform using Microsoft Visual C++ compiler. It uses v140 toolset (VC++ 2015), Windows 10 SDK (or Windows 8.1 SDK) with Multi-Threaded DLL runtime and .Net Framework 4.5.2 SDK Targeting Pack.
Note
Flax requires Visual C++ Redistributable for Visual Studio 2015 to be installed on Windows in order to start.
Build options
Property |
Description |
Output |
The built game output folder (relative to the project). |
Show Output |
If checked, after building the output folder will be shown in an Explorer. |
Configuration Mode |
Game building mode. Possible options: Option | Description |
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Release | The release build ready for shipment. | Debug | The debug build for testing and profiling. Most of the code optimizations are disabled for the best debugging experience. | Development | The development build for testing and profiling but is more optimized for runtime than Debug build. |
|
Property |
Description |
Window Mode |
The default game window mode. Possible options: Option | Description |
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Windowed | The window has borders and does not take up the full screen. | Fullscreen | The window exclusively takes up the full screen. | Borderless | The window behaves like in Windowed mode but has no borders. | Fullscreen Borderless | Same as in Borderless, but is of the size of the screen. |
|
Screen Width |
The default game window width (in pixels). |
Screen Height |
The default game window height (in pixels). |
Resizable Window |
Enables resizing the game window by the user. |
Run In Background |
Enables game running when application window loses focus. |
Force Single Instance |
Limits maximum amount of concurrent game instances running to one, otherwise user may launch application more than once. |
Override Icon |
Custom icon texture to use for the application (overrides the default one). |
Support DirectX 12 |
Enables support for DirectX 12. Disabling it reduces compiled shaders count. |
Support DirectX 11 |
Enables support for DirectX 11. Disabling it reduces compiled shaders count. |
Support DirectX 10 |
Enables support for DirectX 10 and DirectX 10.1. Disabling it reduces compiled shaders count. |
Support Vulkan |
Enables support for Vulkan. Disabling it reduces compiled shaders count. |