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    macOS

    Technical information

    Flax supports macOS 10.15 or newer. For graphics rendering Vulkan is used via MoltenVK to run on Metal.

    Build options

    Property Description
    Output The built game output folder (relative to the project).
    Show Output If checked, after building the output folder will be shown in an Explorer.
    Configuration Mode Game building mode. Possible options:
    OptionDescription
    ReleaseThe release build ready for shipment.
    DebugThe debug build for testing and profiling. Most of the code optimizations are disabled for the best debugging experience.
    DevelopmentThe development build for testing and profiling but is more optimized for runtime than Debug build.
    CPU Target processor architecture (Intel or Apple Silicon).

    Platform settings

    Property Description
    App Identifier The app identifier (reversed DNS, eg. com.company.product). Custom tokens: ${PROJECT_NAME}, ${COMPANY_NAME}.
    Window Mode The default game window mode. Possible options:
    OptionDescription
    WindowedThe window has borders and does not take up the full screen.
    FullscreenThe window exclusively takes up the full screen.
    BorderlessThe window behaves like in Windowed mode but has no borders.
    Fullscreen BorderlessSame as in Borderless, but is of the size of the screen.
    Screen Width The default game window width (in pixels).
    Screen Height The default game window height (in pixels).
    Resizable Window Enables resizing the game window by the user.
    Override Icon Custom icon texture to use for the application (overrides the default one).
    Run In Background Enables game running when application window loses focus.
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