Flax supports macOS 10.15 or newer. For graphics rendering Vulkan is used via MoltenVK to run on Metal.
||The built game output folder (relative to the project).
||If checked, after building the output folder will be shown in an Explorer.
||Game building mode. Possible options:
|Release||The release build ready for shipment.|
|Debug||The debug build for testing and profiling. Most of the code optimizations are disabled for the best debugging experience.|
|Development||The development build for testing and profiling but is more optimized for runtime than Debug build.|
||Target processor architecture (Intel or Apple Silicon).
||The app identifier (reversed DNS, eg. com.company.product). Custom tokens:
||The default game window mode. Possible options:
|Windowed||The window has borders and does not take up the full screen.|
|Fullscreen||The window exclusively takes up the full screen.|
|Borderless||The window behaves like in Windowed mode but has no borders.|
|Fullscreen Borderless||Same as in Borderless, but is of the size of the screen.|
||The default game window width (in pixels).
||The default game window height (in pixels).
||Enables resizing the game window by the user.
||Custom icon texture to use for the application (overrides the default one).
|Run In Background
||Enables game running when application window loses focus.