Type |
Specifies the texture data type. In certain cases a texture may not have an alpha channel or contain very specific data so during importing and compressing, the texture may be processed in a specific way. Possible options: Option | Description |
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ColorRGB | Color texture. Uses RGB channels. Recommended for diffuse maps. | ColorRGBA | Color texture with alpha. Uses RGBA channels. Recommended for transparent materials albedo or wires/chains materials. The additional alpha channel can contain a packed surface roughness value to reduce the number of textures. | NormalMap | Normal map texture. Recommended for all tangent space normal maps. | GrayScale | Grayscale texture. Uses the R channel. Recommended for roughness/specular/height/occlusion maps. | HdrRGBA | HDR color tetxture with alpha. Uses RGBA channels. Recommended for emission maps or other custom usage. | HdrRGB | HDR color tetxture. Uses RGB channels. Recommended for sky textures or emission maps. |
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Is Atlas |
If checked, the texture will be imported as a texture atlas (with sprites). |
Never Stream |
If checked, dynamic resource streaming will be disabled for this texture. |
Compress |
If checked, texture data will be comrpessed to use less memory. |
Independent Channels |
If checked, texture channels have independent data (used for compression methods). Should be used for masks or packed textures. |
sRGB |
If checked, texture contains colors in sRGB format data. |
Generate Mip Maps |
If checked, full mip maps chain will be generated for the texture. |
Flip Y |
If checked, texture Y coordinate will be flipped. |
Scale |
Custom scale parameter. Allows increasing or decresing the imported texture resolution. The default value is 1. |
Max Size |
The maximum size of the imported texture. Used to clip textures that are too big. |
Resize |
If checked, the importer will resize the texture. Use the Size property to define the texture's width and height. The texture scale property will be ignored. |
Size |
The size of the imported texture. If the Resize property is checked then the texture will be resized to this value during the import, otherwise it will be ignored. |
Preserve Alpha Coverage |
Check to preserve the alpha coverage in generated mips for alpha test reference. Scales the mipmap alpha values to preserve alpha coverage based on an alpha test reference value. |
Preserve Alpha Coverage Reference |
The reference value for the alpha coverage preservation. Used only if Preserve Alpha Coverage is checked. |
Texture Group |
The texture group for streaming (optional). See Texture Groups. |