||Specifies the texture data type. In certain cases a texture may not have an alpha channel or contain very specific data so during importing and compressing, the texture may be processed in a specific way. Possible options:
|ColorRGB||Color texture. Uses |
RGB channels. Recommended for diffuse maps.
|ColorRGBA||Color texture with alpha. Uses |
RGBA channels. Recommended for transparent materials albedo or wires/chains materials. The additional alpha channel can contain a packed surface roughness value to reduce the number of textures.
|NormalMap||Normal map texture. Recommended for all tangent space normal maps.|
|GrayScale||Grayscale texture. Uses the |
R channel. Recommended for roughness/specular/height/occlusion maps.
|HdrRGBA||HDR color tetxture with alpha. Uses |
RGBA channels. Recommended for emission maps or other custom usage.
|HdrRGB||HDR color tetxture. Uses |
RGB channels. Recommended for sky textures or emission maps.
||If checked, the texture will be imported as a texture atlas (with sprites).
||If checked, dynamic resource streaming will be disabled for this texture.
||If checked, texture data will be comrpessed to use less memory.
||If checked, texture channels have independent data (used for compression methods). Should be used for masks or packed textures.
||If checked, texture contains colors in sRGB format data.
|Generate Mip Maps
||If checked, full mip maps chain will be generated for the texture.
||If checked, texture Y coordinate will be flipped.
||Custom scale parameter. Allows increasing or decresing the imported texture resolution. The default value is 1.
||The maximum size of the imported texture. Used to clip textures that are too big.
||If checked, the importer will resize the texture. Use the Size property to define the texture's width and height. The texture scale property will be ignored.
||The size of the imported texture. If the Resize property is checked then the texture will be resized to this value during the import, otherwise it will be ignored.
|Preserve Alpha Coverage
||Check to preserve the alpha coverage in generated mips for alpha test reference. Scales the mipmap alpha values to preserve alpha coverage based on an alpha test reference value.
|Preserve Alpha Coverage Reference
||The reference value for the alpha coverage preservation. Used only if Preserve Alpha Coverage is checked.
||The texture group for streaming (optional). See Texture Groups.