Eye Adaptation
Eye Adaptation, or automatic exposure, is an effect used to simulate the human eye's adaptation to light exposure. The light sensors in real cameras work in a similar way. It modifies the exposure to adapt the image brightness. For instance, if a human moves from a bright environment into a dark environment, the eyes adjust to the amount of incoming light.
Properties
Property |
Description |
Mode |
The rendering mode used for the exposure processing effect. Possible options: Option | Description |
---|
None | Disabled eye adaptation effect. | Manual | Manual mode uses a fixed exposure value. | Automatic Histogram | Automatic mode applies the eye adaptation exposure based on the scene color luminance blending using a histogram. Requires compute shader support. | Automatic Average Luminance | Automatic Average Luminance mode applies the eye adaptation exposure based on the scene color luminance blending using the average luminance. |
|
Speed Up |
The speed at which the exposure changes when the scene brightness moves from a dark area to a bright area (brightness goes up). |
Speed Down |
The speed at which the exposure changes when the scene brightness moves from a bright area to a dark area (brightness goes down). |
Pre Exposure |
The pre-exposure value applied to the scene color before performing post-processing (such as bloom, lens flares, etc.). |
Post Exposure |
The post-exposure value applied to the scene color after performing post-processing (such as bloom, lens flares, etc.) but before color grading and tone mapping. |
Minimum Brightness |
The minimum brightness for the auto exposure which limits the lower brightness the eye can adapt within. |
Maximum Brightness |
The maximum brightness for the auto exposure which limits the upper brightness the eye can adapt within. |
Histogram Low Percent |
The lower bound for the luminance histogram of the scene color. This value is in percent and limits the pixels below this brightness. Use values in the range of 60-80. Used only in AutomaticHistogram mode. |
Histogram High Percent |
The upper bound for the luminance histogram of the scene color. This value is in percent and limits the pixels above this brightness. Use values in the range of 80-95. Used only in AutomaticHistogram mode. |