Editor on Linux
The Editor executable is in folder
Binaries/Editor/Linux/Development/FlaxEditor (you can use also Debug or Release configuration if you want).
For developers using Flax Editor on Linux platforms the requirements are:
|Tested operating systems||Ubuntu 18 LTS, Ubuntu 20 LTS|
|Processor||Quad-core or more, 2 GHz or faster|
|RAM||4 GB or more|
|Hard drive space||1 GB minimum|
Flax Editor needs
mono libs on the system:
apt-get install -y curl libcurl4-gnutls-dev mono-devel
*On Fedora you might need additional fix for invalid lib linkage:
sudo ln -s /usr/lib64/libcurl.so.4 /usr/lib64/libcurl-gnutls.so.4.
Please ensure to have the latest GPU drivers installed. Helper links:
For information about supported platforms, see Platforms.
Command line access
Ig you're using laptop with integrated GPU and you want Flax to run on dedicated GPU for more power you can use command line switches to instruct engine to select a desire GPU based on the manufacturer:
||Selects Nvidia GPU.|
||Selects AMD GPU.|
||Selects Intel GPU.|
You can also specify the C# Mono debugger port eg.
-debug 127.0.0.1:55555. To learn more about command line switches see this documentation page.
Example command line to run Editor with custom options:
./FlaxEditor -project "<project-path>" -std -nvidia
To create a new project to run Flax Editor executable as follows
./FlaxEditor -new -project <new_project_path> to create a new project inside a specified folder. Editor will generate a project template and open it.
To help you start using Flax pick the latest Flax Samples from https://github.com/FlaxEngine/FlaxSamples. This collection contains various example projects that showcase the engine features and can be used as a foundation for your future Flax projects. Have fun!