Skeleton Bones Debugging
Flax Editor features the skeleton bones hierarchy debugging tools. All the windows that show the animated model including:
- Skinned Model Window
- Anim Graph Window
- Skeleton Mask Window
contain a dedicated button in a toolbar that shows/hides the skeleton bones structure. Simply check it to see the character bones. It supports live updating so bones will match the animated model movement.
You can also use option to display bones nodes in 3D: