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    Animation

    Animation

    One of the most fundamental parts of every game are animations. Flax Engine features a high quality and performant animation system that helps developers achieve life-like characters and animations. This documentation section describes how to work with the Flax animation pipeline. Follow the guidelines and tutorials to create your very own animated characters.

    Note

    As a starting point, we recommend checking out the following tutorial: How to setup animated model.

    In this section

    • Skinned Model
      • Editor Interface
    • Animation
      • Animation Events
      • Animation Retargeting
    • Anim Graph
      • Editor Interface
      • Graph Parameters
      • State Machines
      • Inverse Kinematics
      • Functions
      • Animation Slots
      • Instance Data
      • Custom Nodes
    • Animated Model
    • Skeleton Mask
    • Bone Socket
    • Scene Animations
      • Scene Animation
      • Scene Animation Player
      • Tutorials
        • How to animate actor
        • How to make a cut-scene
        • How to animate UI
        • How to use event track
        • How to create scene animation from code
    • Advanced
      • Root motion
      • Anim Graph Debugging
      • Bones debugging
    • Tutorials
      • How to setup animated model
      • How to create Anim Graph
      • How to use Anim Graph
      • How to change Anim Graph parameter from code
      • How to blend two animations
      • How to use Skeleton Mask
      • How to setup State Machine
      • How to play animation from code
    • Improve this Doc
    In This Article
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