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    Class RenderTargetPool

    Utility for pooling render target resources with reusing and sharing resources during rendering.

    Inheritance
    System.Object
    RenderTargetPool
    Namespace: FlaxEngine
    Assembly: FlaxEngine.CSharp.dll
    Syntax
    [Unmanaged]
    public static class RenderTargetPool : Object

    Methods

    Get(ref GPUTextureDescription)

    Gets a temporary render target.

    Declaration
    [Unmanaged]
    public static GPUTexture Get(ref GPUTextureDescription desc)
    Parameters
    GPUTextureDescription desc

    The texture description.

    Returns
    GPUTexture

    The allocated render target or reused one.

    Release(GPUTexture)

    Releases a temporary render target.

    Declaration
    [Unmanaged]
    public static void Release(GPUTexture rt)
    Parameters
    GPUTexture rt

    The reference to temporary target to release.

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