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    Class WindowBase

    Native platform window object.

    Inheritance
    Object
    ScriptingObject
    WindowBase
    Inherited Members
    ScriptingObject::_gcHandle
    ScriptingObject::_id
    ScriptingObject::_type
    WindowBase
    ScriptingObject::CanCast(const ScriptingTypeHandle& from, const ScriptingTypeHandle& to)
    ScriptingObject::CanCast(const MClass* from, const MClass* to)
    ScriptingObject::Cast(ScriptingObject* obj)
    ScriptingObject::ChangeID(const Guid& newId)
    WindowBase
    WindowBase
    ScriptingObject::CreateManaged()
    ScriptingObject::CreateManagedInternal()
    ScriptingObject::Deleted
    Object::DeleteObject(float timeToLive = 0.0f, bool useGameTime=false)
    Object::DeleteObjectNow()
    ScriptingObject::DestroyManaged()
    WindowBase
    Object::Flags
    ScriptingObject::FromInterface(void* interfaceObj, const ScriptingTypeHandle& interfaceType)
    ScriptingObject::FromInterface(T* interfaceObj)
    ScriptingObject::GetClass()
    ScriptingObject::GetID()
    ScriptingObject::GetManagedInstance()
    ScriptingObject::GetOrCreateManagedInstance()
    ScriptingObject::GetType()
    ScriptingObject::GetTypeHandle()
    ScriptingObject::HasManagedInstance()
    WindowBase
    ScriptingObject::Is(const ScriptingTypeHandle& type)
    ScriptingObject::Is(const MClass* type)
    ScriptingObject::Is()
    ScriptingObject::IsRegistered()
    WindowBase
    WindowBase
    WindowBase
    WindowBase
    ScriptingObject::NewObject(const ScriptingTypeHandle& typeHandle)
    ScriptingObject::NewObject()
    ScriptingObject::OnManagedInstanceDeleted()
    ScriptingObject::OnScriptingDispose()
    ScriptingObject::RegisterObject()
    ScriptingObject::ScriptingObject(const SpawnParams& params)
    ScriptingObject::SetManagedInstance(MObject* instance)
    WindowBase
    ScriptingObject::ToInterface(ScriptingObject* obj, const ScriptingTypeHandle& interfaceType)
    ScriptingObject::ToInterface(ScriptingObject* obj)
    ScriptingObject::ToManaged(const ScriptingObject* obj)
    ScriptingObject::ToNative(MObject* obj)
    WindowBase
    ScriptingObject::UnregisterObject()
    Object::~Object()
    ScriptingObject::~ScriptingObject()
    Assembly: FlaxEngine.dll
    File: Engine/Platform/Base/WindowBase.h
    Syntax
    public class WindowBase : public ScriptingObject

    Constructors

    ~WindowBase()

    Declaration
    protected virtual ~WindowBase()

    WindowBase(const CreateWindowSettings& settings)

    Declaration
    protected WindowBase(const CreateWindowSettings& settings)
    Parameters
    CreateWindowSettings settings

    Fields

    _clientSize

    Declaration
    protected Float2 _clientSize
    Field Value
    Float2

    _cursor

    Declaration
    protected CursorType _cursor
    Field Value
    CursorType

    _dpi

    Declaration
    protected int _dpi
    Field Value
    int

    _dpiScale

    Declaration
    protected float _dpiScale
    Field Value
    float

    _focused

    Declaration
    protected bool _focused
    Field Value
    bool

    _isClippingCursor

    Declaration
    protected bool _isClippingCursor = false
    Field Value
    bool

    _isClosing

    Declaration
    protected bool _isClosing
    Field Value
    bool

    _isHorizontalFlippingMouse

    Declaration
    protected bool _isHorizontalFlippingMouse = false
    Field Value
    bool

    _isTrackingMouse

    Declaration
    protected bool _isTrackingMouse = false
    Field Value
    bool

    _isUsingMouseOffset

    Declaration
    protected bool _isUsingMouseOffset = false
    Field Value
    bool

    _isVerticalFlippingMouse

    Declaration
    protected bool _isVerticalFlippingMouse = false
    Field Value
    bool

    _maximized

    Declaration
    protected bool _maximized
    Field Value
    bool

    _minimized

    Declaration
    protected bool _minimized
    Field Value
    bool

    _mouseOffsetScreenSize

    Declaration
    protected Rectangle _mouseOffsetScreenSize
    Field Value
    Rectangle

    _settings

    Declaration
    protected CreateWindowSettings _settings
    Field Value
    CreateWindowSettings

    _showAfterFirstPaint

    Declaration
    protected bool _showAfterFirstPaint
    Field Value
    bool

    _swapChain

    Declaration
    protected GPUSwapChain* _swapChain
    Field Value
    GPUSwapChain

    _title

    Declaration
    protected String _title
    Field Value
    String

    _trackingMouseOffset

    Declaration
    protected Float2 _trackingMouseOffset
    Field Value
    Float2

    _visible

    Declaration
    protected bool _visible
    Field Value
    bool

    CharInput

    Event fired on character input.

    Declaration
    public CharDelegate CharInput
    Field Value
    CharDelegate

    Closed

    Event fired when window gets closed.

    Declaration
    public Action Closed
    Field Value
    Action

    Closing

    Event fired when window is closing. Can be used to cancel the operation.

    Declaration
    public ClosingDelegate Closing
    Field Value
    ClosingDelegate

    DragDrop

    Event fired when drag&drop ends over window with drop.

    Declaration
    public DragDelegate DragDrop
    Field Value
    DragDelegate

    DragEnter

    Event fired when drag&drop enters window.

    Declaration
    public DragDelegate DragEnter
    Field Value
    DragDelegate

    DragLeave

    Event fired when drag&drop leaves window.

    Declaration
    public Action DragLeave
    Field Value
    Action

    DragOver

    Event fired when drag&drop moves over window.

    Declaration
    public DragDelegate DragOver
    Field Value
    DragDelegate

    Draw

    Event fired when window draws UI.

    Declaration
    public Action Draw
    Field Value
    Action

    GotFocus

    Event fired when window gets focused.

    Declaration
    public Action GotFocus
    Field Value
    Action

    Hidden

    Event fired when window gets hidden.

    Declaration
    public Action Hidden
    Field Value
    Action

    HitTest

    Event fired when system tests if the specified location is part of the window.

    Declaration
    public HitTestDelegate HitTest
    Field Value
    HitTestDelegate

    KeyDown

    Event fired on key pressed.

    Declaration
    public KeyboardDelegate KeyDown
    Field Value
    KeyboardDelegate

    KeyUp

    Event fired on key released.

    Declaration
    public KeyboardDelegate KeyUp
    Field Value
    KeyboardDelegate

    LeftButtonHit

    Event fired when system tests if the left button hit the window for the given hit code.

    Declaration
    public ButtonHitDelegate LeftButtonHit
    Field Value
    ButtonHitDelegate

    LostFocus

    Event fired when window lost focus.

    Declaration
    public Action LostFocus
    Field Value
    Action

    MouseDoubleClick

    Event fired when mouse button double clicks.

    Declaration
    public MouseButtonDelegate MouseDoubleClick
    Field Value
    MouseButtonDelegate

    MouseDown

    Event fired when mouse button goes down.

    Declaration
    public MouseButtonDelegate MouseDown
    Field Value
    MouseButtonDelegate

    MouseLeave

    Event fired when mouse leaves window.

    Declaration
    public Action MouseLeave
    Field Value
    Action

    MouseMove

    Event fired when mouse moves.

    Declaration
    public MouseDelegate MouseMove
    Field Value
    MouseDelegate

    MouseUp

    Event fired when mouse button goes up.

    Declaration
    public MouseButtonDelegate MouseUp
    Field Value
    MouseButtonDelegate

    MouseWheel

    Event fired when mouse wheel is scrolling (wheel delta is normalized).

    Declaration
    public MouseWheelDelegate MouseWheel
    Field Value
    MouseWheelDelegate

    RenderTask

    The rendering task for that window.

    Declaration
    public RenderTask* RenderTask
    Field Value
    RenderTask

    Resized

    Event fired when window gets resized.

    Declaration
    public Delegate<Float2> Resized
    Field Value
    Delegate<Float2>

    Shown

    Event fired when window gets shown.

    Declaration
    public Action Shown
    Field Value
    Action

    TouchDown

    Event fired when touch action begins.

    Declaration
    public TouchDelegate TouchDown
    Field Value
    TouchDelegate

    TouchMove

    Event fired when touch action moves.

    Declaration
    public TouchDelegate TouchMove
    Field Value
    TouchDelegate

    TouchUp

    Event fired when touch action ends.

    Declaration
    public TouchDelegate TouchUp
    Field Value
    TouchDelegate

    Update

    Event fired when window updates UI.

    Declaration
    public Delegate<float> Update
    Field Value
    Delegate<float>

    Methods

    BringToFront(bool force=false)

    Brings window to the front of the Z order.

    Declaration
    public virtual void BringToFront(bool force=false)
    Parameters
    bool force

    True if move to the front by force, otherwise false.

    ClientToScreen(const Float2& clientPos)

    Converts window space location into screen space coordinates.

    Declaration
    public virtual Float2 ClientToScreen(const Float2& clientPos) const
    Parameters
    Float2 clientPos

    The client position.

    Returns
    Float2

    The screen space position.

    Close(ClosingReason reason=ClosingReason::CloseEvent)

    Closes the window.

    Declaration
    public virtual void Close(ClosingReason reason=ClosingReason::CloseEvent)
    Parameters
    ClosingReason reason

    The closing reason.

    DoDragDrop(const StringView& data)

    Starts drag and drop operation

    Declaration
    public virtual DragDropEffect DoDragDrop(const StringView& data)
    Parameters
    StringView data

    The data.

    Returns
    DragDropEffect

    The result.

    EndClippingCursor()

    Ends the cursor clipping.

    Declaration
    public virtual void EndClippingCursor()

    EndTrackingMouse()

    Ends the mouse tracking.

    Declaration
    public virtual void EndTrackingMouse()

    FlashWindow()

    Flashes the window to bring use attention.

    Declaration
    public virtual void FlashWindow()

    Focus()

    Focuses this window.

    Declaration
    public virtual void Focus()

    GetClientBounds()

    Gets the client bounds of the window (client area not including border).

    Declaration
    public Rectangle GetClientBounds() const
    Returns
    Rectangle

    GetClientPosition()

    Gets the client position of the window (client area not including border).

    Declaration
    public Float2 GetClientPosition() const
    Returns
    Float2

    GetClientSize()

    Gets the size of the client area of the window (not including border).

    Declaration
    public virtual Float2 GetClientSize() const
    Returns
    Float2

    GetCursor()

    Gets the mouse cursor.

    Declaration
    public CursorType GetCursor() const
    Returns
    CursorType

    GetDpi()

    Gets the window DPI setting.

    Declaration
    public int GetDpi() const
    Returns
    int

    GetDpiScale()

    Gets the window DPI scale factor (1 is default). Includes custom DPI scale

    Declaration
    public float GetDpiScale() const
    Returns
    float

    GetInputText()

    Gets the text entered during the current frame (Unicode).

    Declaration
    public StringView GetInputText() const
    Returns
    StringView

    The input text (Unicode).

    GetKey(KeyboardKeys key)

    Gets the key state (true if key is being pressed during this frame).

    Declaration
    public bool GetKey(KeyboardKeys key) const
    Parameters
    KeyboardKeys key

    Key ID to check

    Returns
    bool

    True while the user holds down the key identified by id

    GetKeyDown(KeyboardKeys key)

    Gets the key 'down' state (true if key was pressed in this frame).

    Declaration
    public bool GetKeyDown(KeyboardKeys key) const
    Parameters
    KeyboardKeys key

    Key ID to check

    Returns
    bool

    True during the frame the user starts pressing down the key

    GetKeyUp(KeyboardKeys key)

    Gets the key 'up' state (true if key was released in this frame).

    Declaration
    public bool GetKeyUp(KeyboardKeys key) const
    Parameters
    KeyboardKeys key

    Key ID to check

    Returns
    bool

    True during the frame the user releases the key

    GetMouseButton(MouseButton button)

    Gets the mouse button state.

    Declaration
    public bool GetMouseButton(MouseButton button) const
    Parameters
    MouseButton button

    Mouse button to check

    Returns
    bool

    True while the user holds down the button

    GetMouseButtonDown(MouseButton button)

    Gets the mouse button down state.

    Declaration
    public bool GetMouseButtonDown(MouseButton button) const
    Parameters
    MouseButton button

    Mouse button to check

    Returns
    bool

    True during the frame the user starts pressing down the button

    GetMouseButtonUp(MouseButton button)

    Gets the mouse button up state.

    Declaration
    public bool GetMouseButtonUp(MouseButton button) const
    Parameters
    MouseButton button

    Mouse button to check

    Returns
    bool

    True during the frame the user releases the button

    GetMousePosition()

    Gets the mouse position in window coordinates.

    Declaration
    public Float2 GetMousePosition() const
    Returns
    Float2

    GetMousePositionDelta()

    Gets the mouse position change during the last frame.

    Declaration
    public Float2 GetMousePositionDelta() const
    Returns
    Float2

    Mouse cursor position delta

    GetMouseScrollDelta()

    Gets the mouse wheel change during the last frame.

    Declaration
    public float GetMouseScrollDelta() const
    Returns
    float

    GetNativePtr()

    Gets the native window handle.

    Declaration
    public virtual void* GetNativePtr() const = 0
    Returns
    void

    The native window object handle.

    GetOpacity()

    Gets window opacity value (valid only for windows created with SupportsTransparency flag). Opacity values are normalized to range [0;1].

    Declaration
    public virtual float GetOpacity() const
    Returns
    float

    GetPosition()

    Gets the window position (in screen coordinates).

    Declaration
    public virtual Float2 GetPosition() const
    Returns
    Float2

    GetRenderingEnabled()

    Gets the value indicating whenever rendering to this window enabled.

    Declaration
    public bool GetRenderingEnabled() const
    Returns
    bool

    GetSettings()

    Declaration
    public CreateWindowSettings GetSettings() const
    Returns
    CreateWindowSettings

    GetSize()

    Gets the window size (including border).

    Declaration
    public virtual Float2 GetSize() const
    Returns
    Float2

    GetSwapChain()

    Declaration
    public GPUSwapChain* GetSwapChain() const
    Returns
    GPUSwapChain

    GetTitle()

    Gets the window title.

    Declaration
    public virtual String GetTitle() const
    Returns
    String

    The window title.

    GetTrackingMouseOffset()

    Gets the mouse tracking offset.

    Declaration
    public Float2 GetTrackingMouseOffset() const
    Returns
    Float2

    Hide()

    Hides the window.

    Declaration
    public virtual void Hide()

    InitSwapChain()

    Initializes the swap chain and the rendering task.

    Declaration
    public virtual bool InitSwapChain()
    Returns
    bool

    True if failed, otherwise false.

    IsClosed()

    Checks if window is closed.

    Declaration
    public virtual bool IsClosed() const
    Returns
    bool

    IsCursorClipping()

    Gets the value indicating whenever the cursor is being clipped.

    Declaration
    public bool IsCursorClipping() const
    Returns
    bool

    IsFocused()

    Determines whether this window is focused.

    Declaration
    public bool IsFocused() const
    Returns
    bool

    IsForegroundWindow()

    Checks if window is foreground (the window with which the user is currently working).

    Declaration
    public virtual bool IsForegroundWindow() const
    Returns
    bool

    IsFullscreen()

    Gets a value that indicates whether a window is in a fullscreen mode.

    Declaration
    public bool IsFullscreen() const
    Returns
    bool

    IsMain()

    Declaration
    public bool IsMain() const
    Returns
    bool

    IsMaximized()

    Gets a value that indicates whether a window is maximized.

    Declaration
    public bool IsMaximized() const
    Returns
    bool

    IsMinimized()

    Gets a value that indicates whether a window is minimized.

    Declaration
    public bool IsMinimized() const
    Returns
    bool

    IsMouseFlippingHorizontally()

    Gets the value indicating if the mouse flipped to the other screen edge horizontally

    Declaration
    public bool IsMouseFlippingHorizontally() const
    Returns
    bool

    IsMouseFlippingVertically()

    Gets the value indicating if the mouse flipped to the other screen edge vertically

    Declaration
    public bool IsMouseFlippingVertically() const
    Returns
    bool

    IsMouseTracking()

    Gets the value indicating whenever mouse input is tracked by this window.

    Declaration
    public bool IsMouseTracking() const
    Returns
    bool

    IsVisible()

    Gets a value that indicates whether a window is visible (hidden or shown).

    Declaration
    public bool IsVisible() const
    Returns
    bool

    IsWindowed()

    Gets a value that indicates whether a window is not in a fullscreen mode.

    Declaration
    public bool IsWindowed() const
    Returns
    bool

    Maximize()

    Maximizes the window.

    Declaration
    public virtual void Maximize()

    Minimize()

    Minimizes the window.

    Declaration
    public virtual void Minimize()

    OnCharInput(Char c)

    Declaration
    public void OnCharInput(Char c)
    Parameters
    Char c

    OnClosed()

    Declaration
    public void OnClosed()

    OnClosing(ClosingReason reason, bool& cancel)

    Declaration
    public void OnClosing(ClosingReason reason, bool& cancel)
    Parameters
    ClosingReason reason

    bool cancel

    OnDeleteObject()

    Deletes the object. Called by the ObjectsRemovalService. Can be overriden to provide custom logic per object (cleanup, etc.).

    Declaration
    public virtual void OnDeleteObject() override
    Overrides
    Object::OnDeleteObject()

    OnDragDrop(IGuiData* data, const Float2& mousePosition, DragDropEffect& result)

    Declaration
    public void OnDragDrop(IGuiData* data, const Float2& mousePosition, DragDropEffect& result)
    Parameters
    IGuiData data

    Float2 mousePosition

    DragDropEffect result

    OnDragEnter(IGuiData* data, const Float2& mousePosition, DragDropEffect& result)

    Declaration
    public void OnDragEnter(IGuiData* data, const Float2& mousePosition, DragDropEffect& result)
    Parameters
    IGuiData data

    Float2 mousePosition

    DragDropEffect result

    OnDragLeave()

    Declaration
    public void OnDragLeave()

    OnDragOver(IGuiData* data, const Float2& mousePosition, DragDropEffect& result)

    Declaration
    public void OnDragOver(IGuiData* data, const Float2& mousePosition, DragDropEffect& result)
    Parameters
    IGuiData data

    Float2 mousePosition

    DragDropEffect result

    OnDraw()

    Performs the window UI rendering using Render2D.

    Declaration
    public virtual void OnDraw()

    OnGotFocus()

    Declaration
    public void OnGotFocus()

    OnHitTest(const Float2& mousePosition, WindowHitCodes& result, bool& handled)

    Declaration
    public void OnHitTest(const Float2& mousePosition, WindowHitCodes& result, bool& handled)
    Parameters
    Float2 mousePosition

    WindowHitCodes result

    bool handled

    OnKeyDown(KeyboardKeys key)

    Declaration
    public void OnKeyDown(KeyboardKeys key)
    Parameters
    KeyboardKeys key

    OnKeyUp(KeyboardKeys key)

    Declaration
    public void OnKeyUp(KeyboardKeys key)
    Parameters
    KeyboardKeys key

    OnLeftButtonHit(WindowHitCodes hit, bool& result)

    Declaration
    public void OnLeftButtonHit(WindowHitCodes hit, bool& result)
    Parameters
    WindowHitCodes hit

    bool result

    OnLostFocus()

    Declaration
    public void OnLostFocus()

    OnMouseDoubleClick(const Float2& mousePosition, MouseButton button)

    Declaration
    public void OnMouseDoubleClick(const Float2& mousePosition, MouseButton button)
    Parameters
    Float2 mousePosition

    MouseButton button

    OnMouseDown(const Float2& mousePosition, MouseButton button)

    Declaration
    public void OnMouseDown(const Float2& mousePosition, MouseButton button)
    Parameters
    Float2 mousePosition

    MouseButton button

    OnMouseLeave()

    Declaration
    public void OnMouseLeave()

    OnMouseMove(const Float2& mousePosition)

    Declaration
    public void OnMouseMove(const Float2& mousePosition)
    Parameters
    Float2 mousePosition

    OnMouseUp(const Float2& mousePosition, MouseButton button)

    Declaration
    public void OnMouseUp(const Float2& mousePosition, MouseButton button)
    Parameters
    Float2 mousePosition

    MouseButton button

    OnMouseWheel(const Float2& mousePosition, float delta)

    Declaration
    public void OnMouseWheel(const Float2& mousePosition, float delta)
    Parameters
    Float2 mousePosition

    float delta

    OnResize(int32 width, int32 height)

    Declaration
    public void OnResize(int32 width, int32 height)
    Parameters
    int32 width

    int32 height

    OnShow()

    Declaration
    public void OnShow()

    OnTouchDown(const Float2& pointerPosition, int32 pointerIndex)

    Declaration
    public void OnTouchDown(const Float2& pointerPosition, int32 pointerIndex)
    Parameters
    Float2 pointerPosition

    int32 pointerIndex

    OnTouchMove(const Float2& pointerPosition, int32 pointerIndex)

    Declaration
    public void OnTouchMove(const Float2& pointerPosition, int32 pointerIndex)
    Parameters
    Float2 pointerPosition

    int32 pointerIndex

    OnTouchUp(const Float2& pointerPosition, int32 pointerIndex)

    Declaration
    public void OnTouchUp(const Float2& pointerPosition, int32 pointerIndex)
    Parameters
    Float2 pointerPosition

    int32 pointerIndex

    OnUpdate(float dt)

    Performs the UI update.

    Declaration
    public virtual void OnUpdate(float dt)
    Parameters
    float dt

    The delta time (in seconds).

    Restore()

    Restores the window state before minimizing or maximizing.

    Declaration
    public virtual void Restore()

    ScreenToClient(const Float2& screenPos)

    Converts screen space location into window space coordinates.

    Declaration
    public virtual Float2 ScreenToClient(const Float2& screenPos) const
    Parameters
    Float2 screenPos

    The screen position.

    Returns
    Float2

    The client space position.

    SetBorderless(bool isBorderless, bool maximized=false)

    Sets the window to be borderless or not and to be fullscreen.

    Declaration
    public virtual void SetBorderless(bool isBorderless, bool maximized=false)
    Parameters
    bool isBorderless

    Whether or not to have borders on window.

    bool maximized

    Whether or not to make the borderless window fullscreen (maximize to cover whole screen).

    SetClientBounds(const Rectangle& clientArea)

    Sets the client bounds of the window (client area not including border).

    Declaration
    public virtual void SetClientBounds(const Rectangle& clientArea)
    Parameters
    Rectangle clientArea

    The client area.

    SetClientPosition(const Float2& position)

    Sets the client position of the window (client area not including border)

    Declaration
    public virtual void SetClientPosition(const Float2& position)
    Parameters
    Float2 position

    The client area position.

    SetClientSize(const Float2& size)

    Sets the size of the client area of the window (not including border).

    Declaration
    public void SetClientSize(const Float2& size)
    Parameters
    Float2 size

    The window client area size.

    SetCursor(CursorType type)

    Sets the mouse cursor.

    Declaration
    public virtual void SetCursor(CursorType type)
    Parameters
    CursorType type

    The cursor type.

    SetIcon(TextureData& icon)

    Sets the window icon.

    Declaration
    public virtual void SetIcon(TextureData& icon)
    Parameters
    TextureData icon

    The icon.

    SetIsFullscreen(bool isFullscreen)

    Sets a value that indicates whether a window is in a fullscreen mode.

    Declaration
    public virtual void SetIsFullscreen(bool isFullscreen)
    Parameters
    bool isFullscreen

    If set to true window will enter fullscreen mode, otherwise windowed mode.

    SetIsVisible(bool isVisible)

    Sets a value that indicates whether a window is visible (hidden or shown).

    Declaration
    public void SetIsVisible(bool isVisible)
    Parameters
    bool isVisible

    True if show window, otherwise false if hide it.

    SetMousePosition(const Float2& position)

    Sets the mouse position in window coordinates.

    Declaration
    public void SetMousePosition(const Float2& position) const
    Parameters
    Float2 position

    Mouse position to set on

    SetOpacity(float opacity)

    Sets window opacity value (valid only for windows created with SupportsTransparency flag). Opacity values are normalized to range [0;1].

    Declaration
    public virtual void SetOpacity(float opacity)
    Parameters
    float opacity

    The opacity.

    SetPosition(const Float2& position)

    Sets the window position (in screen coordinates).

    Declaration
    public virtual void SetPosition(const Float2& position)
    Parameters
    Float2 position

    The position.

    SetRenderingEnabled(bool value)

    Sets the value indicating whenever rendering to this window enabled.

    Declaration
    public void SetRenderingEnabled(bool value)
    Parameters
    bool value

    SetTitle(const StringView& title)

    Sets the window title.

    Declaration
    public virtual void SetTitle(const StringView& title)
    Parameters
    StringView title

    The title.

    Show()

    Shows the window.

    Declaration
    public virtual void Show()

    StartClippingCursor(const Rectangle& bounds)

    Starts the cursor clipping.

    Declaration
    public virtual void StartClippingCursor(const Rectangle& bounds)
    Parameters
    Rectangle bounds

    The screen-space bounds that the cursor will be confined to.

    StartTrackingMouse(bool useMouseScreenOffset)

    Starts the mouse tracking.

    Declaration
    public virtual void StartTrackingMouse(bool useMouseScreenOffset)
    Parameters
    bool useMouseScreenOffset

    If set to true will use mouse screen offset.

    ToString()

    Gets the string representation of this object.

    Declaration
    public virtual String ToString() const override
    Returns
    String

    Overrides
    Object::ToString()
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