Class VolumetricFogPass
Volumetric fog rendering service.
Assembly: FlaxEngine.dll
File: Engine/Renderer/VolumetricFogPass.h
Syntax
public class VolumetricFogPass : public RendererPass
Constructors
VolumetricFogPass()
Init
Declaration
public VolumetricFogPass()
Methods
Dispose()
Cleanup service data.
Declaration
public virtual void Dispose() override
Overrides
Init()
Initialize service.
Declaration
public virtual bool Init() override
Returns
bool
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Overrides
Render(RenderContext& renderContext)
Renders the volumetric fog (generates integrated light scattering 3D texture). Does nothing if feature is disabled or not supported.
Declaration
public void Render(RenderContext& renderContext)
Parameters
RenderContext
renderContext
The rendering context. |
setupResources()
Declaration
protected virtual bool setupResources() override
Returns
bool
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Overrides
ToString()
Gets the string representation of this object.
Declaration
public virtual String ToString() const override
Returns
String
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