Class ScriptingEvents
The helper utility for binding and invoking scripting events (eg. used by Visual Scripting).
Inheritance
ScriptingEvents
Assembly: FlaxEngine.dll
File: Engine/Scripting/Events.h
Syntax
public class ScriptingEvents
Fields
Event
The action called when any scripting event occurs. Can be used to invoke scripting code that binded to this particular event.
Delegate parameters: event caller instance (null for static events), event invocation parameters list, event type, event name.
Declaration
public static Delegate<ScriptingObject* , Span<Variant>, ScriptingTypeHandle, StringView> Event
Field Value
Delegate<ScriptingObject , Span<Variant>, ScriptingTypeHandle, StringView>
|
EventsTable
Global table for registered event binder methods (key is pair of type and event name, value is method that takes instance with event, object to bind and flag to bind or unbind).
Key: pair of event type, event name. Value: event binder function with parameters: event caller instance (null for static events), object to bind, true to bind/false to unbind.
Declaration
public static Dictionary<Pair<ScriptingTypeHandle, StringView>, void(*)(ScriptingObject* , void* , bool)> EventsTable
Field Value
Dictionary<Pair<ScriptingTypeHandle, StringView>, void()(ScriptingObject , void , bool)>
|