Class SceneTicking
Scene gameplay updating helper subsystem that boosts the level ticking by providing efficient objects cache.
Inheritance
SceneTicking
Assembly: FlaxEngine.dll
File: Engine/Level/Scene/SceneTicking.h
Syntax
public class SceneTicking
Fields
FixedUpdate
The fixed update tick function.
Declaration
public FixedUpdateTickData FixedUpdate
Field Value
FixedUpdateTickData
|
LateFixedUpdate
The late fixed update tick function.
Declaration
public LateFixedUpdateTickData LateFixedUpdate
Field Value
LateFixedUpdateTickData
|
LateUpdate
The late update tick function.
Declaration
public LateUpdateTickData LateUpdate
Field Value
LateUpdateTickData
|
Update
The update tick function.
Declaration
public UpdateTickData Update
Field Value
UpdateTickData
|
Methods
AddScript(Script* obj)
Adds the script to scene ticking system.
Declaration
public void AddScript(Script* obj)
Parameters
Script
obj
The object. |
Clear()
Clears this instance data.
Declaration
public void Clear()
RemoveScript(Script* obj)
Removes the script from scene ticking system.
Declaration
public void RemoveScript(Script* obj)
Parameters
Script
obj
The object. |