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    Class SceneTicking

    Scene gameplay updating helper subsystem that boosts the level ticking by providing efficient objects cache.

    Inheritance
    SceneTicking
    Assembly: FlaxEngine.dll
    File: Engine/Level/Scene/SceneTicking.h
    Syntax
    public class SceneTicking

    Fields

    FixedUpdate

    The fixed update tick function.

    Declaration
    public FixedUpdateTickData FixedUpdate
    Field Value
    FixedUpdateTickData

    LateFixedUpdate

    The late fixed update tick function.

    Declaration
    public LateFixedUpdateTickData LateFixedUpdate
    Field Value
    LateFixedUpdateTickData

    LateUpdate

    The late update tick function.

    Declaration
    public LateUpdateTickData LateUpdate
    Field Value
    LateUpdateTickData

    Update

    The update tick function.

    Declaration
    public UpdateTickData Update
    Field Value
    UpdateTickData

    Methods

    AddScript(Script* obj)

    Adds the script to scene ticking system.

    Declaration
    public void AddScript(Script* obj)
    Parameters
    Script obj

    The object.

    Clear()

    Clears this instance data.

    Declaration
    public void Clear()

    RemoveScript(Script* obj)

    Removes the script from scene ticking system.

    Declaration
    public void RemoveScript(Script* obj)
    Parameters
    Script obj

    The object.

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