Class PostFxMaterialShader
Represents material that can be used to render post-process effects.
Assembly: FlaxEngine.dll
File: Engine/Graphics/Materials/PostFxMaterialShader.h
Syntax
public class PostFxMaterialShader : public MaterialShader
Constructors
PostFxMaterialShader(const StringView& name)
Init
Declaration
public PostFxMaterialShader(const StringView& name)
Parameters
String Material resource name |
Methods
Bind(BindParameters& params)
Binds the material state to the GPU pipeline. Should be called before the draw command.
Declaration
public virtual void Bind(BindParameters& params) override
Parameters
Bind The material bind settings. |
Overrides
Load()
Unload()
Clears the loaded data.
Declaration
public virtual void Unload() override