Class ParticleEmitterGraphGPUNode
Inherited Members
ParticleEmitterGraphGPUNode
ParticleEmitterGraphGPUNode
Assembly: FlaxEngine.dll
File: Engine/Particles/Graph/GPU/ParticleEmitterGraph.GPU.h
Syntax
public class ParticleEmitterGraphGPUNode : public ParticleEmitterGraphNode
Constructors
ParticleEmitterGraphGPUNode()
Declaration
public ParticleEmitterGraphGPUNode()
Fields
Assets
The asset references. Linked resources such as Animation assets are referenced in graph data as ID. We need to keep valid refs to them at runtime to keep data in memory.
Declaration
public Array<AssetReference<Asset>> Assets
Field Value
Array<AssetReference<Asset>>
|