Search Results for

    Show / Hide Table of Contents

    Class NetworkInternal

    Inheritance
    NetworkInternal
    Assembly: FlaxEngine.dll
    File: Engine/Networking/NetworkInternal.h
    Syntax
    public class NetworkInternal

    Fields

    EnableProfiling

    Enables network usage profiling tools. Captures network objects replication and RPCs send statistics.

    Declaration
    public static bool EnableProfiling
    Field Value
    bool

    ProfilerEvents

    Declaration
    public static Dictionary<Pair<ScriptingTypeHandle, StringAnsiView>, ProfilerEvent> ProfilerEvents
    Field Value
    Dictionary<Pair<ScriptingTypeHandle, StringAnsiView>, ProfilerEvent>

    Methods

    NetworkReplicatorClear()

    Declaration
    public static void NetworkReplicatorClear()

    NetworkReplicatorClientConnected(NetworkClient* client)

    Declaration
    public static void NetworkReplicatorClientConnected(NetworkClient* client)
    Parameters
    NetworkClient client

    NetworkReplicatorClientDisconnected(NetworkClient* client)

    Declaration
    public static void NetworkReplicatorClientDisconnected(NetworkClient* client)
    Parameters
    NetworkClient client

    NetworkReplicatorPreUpdate()

    Declaration
    public static void NetworkReplicatorPreUpdate()

    NetworkReplicatorUpdate()

    Declaration
    public static void NetworkReplicatorUpdate()

    OnNetworkMessageObjectDespawn(NetworkEvent& event, NetworkClient* client, NetworkPeer* peer)

    Declaration
    public static void OnNetworkMessageObjectDespawn(NetworkEvent& event, NetworkClient* client, NetworkPeer* peer)
    Parameters
    NetworkEvent event

    NetworkClient client

    NetworkPeer peer

    OnNetworkMessageObjectReplicate(NetworkEvent& event, NetworkClient* client, NetworkPeer* peer)

    Declaration
    public static void OnNetworkMessageObjectReplicate(NetworkEvent& event, NetworkClient* client, NetworkPeer* peer)
    Parameters
    NetworkEvent event

    NetworkClient client

    NetworkPeer peer

    OnNetworkMessageObjectReplicatePart(NetworkEvent& event, NetworkClient* client, NetworkPeer* peer)

    Declaration
    public static void OnNetworkMessageObjectReplicatePart(NetworkEvent& event, NetworkClient* client, NetworkPeer* peer)
    Parameters
    NetworkEvent event

    NetworkClient client

    NetworkPeer peer

    OnNetworkMessageObjectRole(NetworkEvent& event, NetworkClient* client, NetworkPeer* peer)

    Declaration
    public static void OnNetworkMessageObjectRole(NetworkEvent& event, NetworkClient* client, NetworkPeer* peer)
    Parameters
    NetworkEvent event

    NetworkClient client

    NetworkPeer peer

    OnNetworkMessageObjectRpc(NetworkEvent& event, NetworkClient* client, NetworkPeer* peer)

    Declaration
    public static void OnNetworkMessageObjectRpc(NetworkEvent& event, NetworkClient* client, NetworkPeer* peer)
    Parameters
    NetworkEvent event

    NetworkClient client

    NetworkPeer peer

    OnNetworkMessageObjectSpawn(NetworkEvent& event, NetworkClient* client, NetworkPeer* peer)

    Declaration
    public static void OnNetworkMessageObjectSpawn(NetworkEvent& event, NetworkClient* client, NetworkPeer* peer)
    Parameters
    NetworkEvent event

    NetworkClient client

    NetworkPeer peer

    OnNetworkMessageObjectSpawnPart(NetworkEvent& event, NetworkClient* client, NetworkPeer* peer)

    Declaration
    public static void OnNetworkMessageObjectSpawnPart(NetworkEvent& event, NetworkClient* client, NetworkPeer* peer)
    Parameters
    NetworkEvent event

    NetworkClient client

    NetworkPeer peer

    • Improve this Doc
    • View Source
    In This Article
    Back to top Copyright © 2012-2024 Wojciech Figat