Namespace ShadersCompilation Module
|
|
Classes
|
Vertex shader function meta |
|
Shaders compilation service allows to compile shader source code for a desire platform. Supports multi-threading. |
|
Shader source metadata |
|
Shader function metadata |
|
Implementation of shaders compiler for Vulkan rendering backend. |
|
Implementation of shaders compiler for DirectX platform using https://github.com/microsoft/DirectXShaderCompiler. |
|
Implementation of shaders compiler for DirectX platform using D3DCompiler. |
|
Base class for the objects that can compile shaders source code. |
|
Shader compilation context container |
|
Pixel shader function meta |
|
Hull (or tessellation control) shader function meta |
|
Geometry shader function meta |
|
Domain (or tessellation evaluation) shader function meta |
|
Compute shader function meta |
Structs
|
|
|
|
|
Shader compilation options container |
|
Constant buffer meta |