Struct ModelSDFHeader
Assembly: FlaxEngine.dll
File: Engine/Tools/ModelTool/ModelTool.h
Syntax
public struct ModelSDFHeader
Constructors
ModelSDFHeader()
Declaration
public ModelSDFHeader() = default
ModelSDFHeader(const ModelBase::SDFData& sdf, const struct GPUTextureDescription& desc)
Declaration
public ModelSDFHeader(const ModelBase::SDFData& sdf, const struct GPUTextureDescription& desc)
Parameters
ModelBase::SDFData
sdf
|
struct GPUTextureDescription
desc
|
Fields
Depth
Declaration
public int32 Depth
Field Value
int32
|
Format
Height
Declaration
public int32 Height
Field Value
int32
|
LocalBoundsMax
Declaration
public Float3 LocalBoundsMax
Field Value
Float3
|
LocalBoundsMin
Declaration
public Float3 LocalBoundsMin
Field Value
Float3
|
LocalToUVWAdd
Declaration
public Float3 LocalToUVWAdd
Field Value
Float3
|
LocalToUVWMul
Declaration
public Float3 LocalToUVWMul
Field Value
Float3
|
LOD
Declaration
public int32 LOD
Field Value
int32
|
MaxDistance
Declaration
public float MaxDistance
Field Value
float
|
MipLevels
Declaration
public int32 MipLevels
Field Value
int32
|
ResolutionScale
Declaration
public float ResolutionScale
Field Value
float
|
Width
Declaration
public int32 Width
Field Value
int32
|
WorldUnitsPerVoxel
Declaration
public float WorldUnitsPerVoxel
Field Value
float
|