Class IShaderResourceDX11
Interface for objects that can be bound to the shader slots in DirectX 11.
Inheritance
IShaderResourceDX11
Assembly: FlaxEngine.dll
File: Engine/GraphicsDevice/DirectX/DX11/IShaderResourceDX11.h
Syntax
public class IShaderResourceDX11
Constructors
IShaderResourceDX11()
Declaration
public IShaderResourceDX11()
Methods
SRV()
Gets handle to the shader resource view object.
Declaration
public virtual ID3D11ShaderResourceView* SRV() const = 0
Returns
ID3D11ShaderResourceView
SRV |
UAV()
Gets CPU to the unordered access view object.
Declaration
public virtual ID3D11UnorderedAccessView* UAV() const = 0
Returns
ID3D11UnorderedAccessView
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