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    Struct GamepadVibrationState

    General identifiers for potential force feedback channels. These will be mapped according to the platform specific implementation.

    Assembly: FlaxEngine.dll
    File: Engine/Input/Gamepad.h
    Syntax
    public struct GamepadVibrationState

    Constructors

    GamepadVibrationState()

    Declaration
    public GamepadVibrationState()

    Fields

    LeftLarge

    The left large motor vibration.

    Declaration
    public float LeftLarge
    Field Value
    float

    LeftSmall

    The left small motor vibration.

    Declaration
    public float LeftSmall
    Field Value
    float

    RightLarge

    The right large motor vibration.

    Declaration
    public float RightLarge
    Field Value
    float

    RightSmall

    The right small motor vibration.

    Declaration
    public float RightSmall
    Field Value
    float

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