Struct GamepadVibrationState
General identifiers for potential force feedback channels. These will be mapped according to the platform specific implementation.
Assembly: FlaxEngine.dll
File: Engine/Input/Gamepad.h
Syntax
public struct GamepadVibrationState
Constructors
GamepadVibrationState()
Declaration
public GamepadVibrationState()
Fields
LeftLarge
The left large motor vibration.
Declaration
public float LeftLarge
Field Value
float
|
LeftSmall
The left small motor vibration.
Declaration
public float LeftSmall
Field Value
float
|
RightLarge
The right large motor vibration.
Declaration
public float RightLarge
Field Value
float
|
RightSmall
The right small motor vibration.
Declaration
public float RightSmall
Field Value
float
|