Class GPUVertexLayoutDX11
Vertex layout object for DirectX 11 backend.
Inherited Members
GPUVertexLayoutDX11
Assembly: FlaxEngine.dll
File: Engine/GraphicsDevice/DirectX/DX11/GPUVertexLayoutDX11.h
Syntax
public class GPUVertexLayoutDX11 : public GPUResourceBase
Constructors
GPUVertexLayoutDX11(GPUDeviceDX11* device, const Elements& elements, bool explicitOffsets)
Declaration
public GPUVertexLayoutDX11(GPUDeviceDX11* device, const Elements& elements, bool explicitOffsets)
Parameters
GPUDeviceDX11
device
|
Elements
elements
|
bool
explicitOffsets
|
Fields
InputElements
Declaration
public D3D11_INPUT_ELEMENT_DESC InputElements[GPU_MAX_VS_ELEMENTS]
Field Value
D3D11_INPUT_ELEMENT_DESC
|
InputElementsCount
Declaration
public uint32 InputElementsCount
Field Value
uint32
|