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    Class GPUShaderProgramPSDX11

    Pixel Shader for DirectX 11 backend.

    Inheritance
    GPUShaderProgram
    GPUShaderProgramPS
    GPUShaderProgramDX11
    GPUShaderProgramPSDX11
    Inherited Members
    GPUShaderProgram::_bindings
    GPUShaderProgramDX11::_buffer
    GPUShaderProgram::_flags
    GPUShaderProgram::_name
    GPUShaderProgram::_owner
    GPUShaderProgram::GetBindings()
    GPUShaderProgramDX11::GetBufferHandle()
    GPUShaderProgramDX11::GetBufferHandleDX11()
    GPUShaderProgramDX11::GetBufferSize()
    GPUShaderProgram::GetFlags()
    GPUShaderProgram::GetName()
    GPUShaderProgramPS::GetStage()
    GPUShaderProgramDX11::GPUShaderProgramDX11(const GPUShaderProgramInitializer& initializer, BufferType* buffer)
    GPUShaderProgram::Init(const GPUShaderProgramInitializer& initializer)
    GPUShaderProgram::~GPUShaderProgram()
    GPUShaderProgramDX11::~GPUShaderProgramDX11()
    Assembly: FlaxEngine.dll
    File: Engine/GraphicsDevice/DirectX/DX11/GPUShaderProgramDX11.h
    Syntax
    public class GPUShaderProgramPSDX11 : public GPUShaderProgramDX11

    Constructors

    GPUShaderProgramPSDX11(const GPUShaderProgramInitializer& initializer, ID3D11PixelShader* buffer)

    Declaration
    public GPUShaderProgramPSDX11(const GPUShaderProgramInitializer& initializer, ID3D11PixelShader* buffer)
    Parameters
    GPUShaderProgramInitializer initializer

    ID3D11PixelShader buffer

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