Search Results for

    Show / Hide Table of Contents

    Class GPUSamplerVulkan

    Sampler object for Vulkan backend.

    Inheritance
    Object
    ScriptingObject
    GPUResource
    GPUSampler
    GPUResourceBase
    GPUResourceVulkan
    GPUSamplerVulkan
    Inherited Members
    GPUSampler::_desc
    GPUResourceBase::_device
    ScriptingObject::_gcHandle
    ScriptingObject::_id
    GPUResource::_memoryUsage
    GPUResource::_nameCapacity
    GPUResource::_namePtr
    GPUResource::_nameSize
    ScriptingObject::_type
    ScriptingObject::CanCast(const ScriptingTypeHandle& from, const ScriptingTypeHandle& to)
    ScriptingObject::CanCast(const MClass* from, const MClass* to)
    ScriptingObject::Cast(ScriptingObject* obj)
    ScriptingObject::ChangeID(const Guid& newId)
    ScriptingObject::CreateManaged()
    ScriptingObject::CreateManagedInternal()
    ScriptingObject::Deleted
    Object::DeleteObject(float timeToLive = 0.0f, bool useGameTime=false)
    Object::DeleteObjectNow()
    ScriptingObject::DestroyManaged()
    Object::Flags
    ScriptingObject::FromInterface(void* interfaceObj, const ScriptingTypeHandle& interfaceType)
    ScriptingObject::FromInterface(T* interfaceObj)
    ScriptingObject::GetClass()
    GPUSampler::GetDescription()
    GPUResourceBase::GetDevice()
    ScriptingObject::GetID()
    ScriptingObject::GetManagedInstance()
    GPUResource::GetMemoryUsage()
    GPUResource::GetName()
    ScriptingObject::GetOrCreateManagedInstance()
    GPUSampler::GetResourceType()
    ScriptingObject::GetType()
    ScriptingObject::GetTypeHandle()
    GPUResource::GPUResource()
    GPUResource::GPUResource(const SpawnParams& params)
    GPUResourceBase::GPUResourceBase(DeviceType* device, const StringView& name)
    GPUResourceVulkan::GPUResourceVulkan(GPUDeviceVulkan* device, const StringView& name)
    GPUSampler::GPUSampler()
    ScriptingObject::HasManagedInstance()
    GPUSampler::Init(const GPUSamplerDescription& desc)
    ScriptingObject::Is(const ScriptingTypeHandle& type)
    ScriptingObject::Is(const MClass* type)
    ScriptingObject::Is()
    ScriptingObject::IsRegistered()
    GPUResource::LastRenderTime
    ScriptingObject::NewObject(const ScriptingTypeHandle& typeHandle)
    ScriptingObject::NewObject()
    GPUResource::OnDeleteObject()
    GPUResourceBase::OnDeviceDispose()
    ScriptingObject::OnManagedInstanceDeleted()
    ScriptingObject::OnScriptingDispose()
    ScriptingObject::RegisterObject()
    GPUResource::ReleaseGPU()
    GPUResource::Releasing
    ScriptingObject::ScriptingObject(const SpawnParams& params)
    ScriptingObject::SetManagedInstance(MObject* instance)
    GPUResource::SetName(const StringView& name)
    GPUSamplerVulkan
    ScriptingObject::ToInterface(ScriptingObject* obj, const ScriptingTypeHandle& interfaceType)
    ScriptingObject::ToInterface(ScriptingObject* obj)
    ScriptingObject::ToManaged(const ScriptingObject* obj)
    ScriptingObject::ToNative(MObject* obj)
    GPUSampler::ToString()
    ScriptingObject::UnregisterObject()
    GPUResource::~GPUResource()
    GPUResourceBase::~GPUResourceBase()
    Object::~Object()
    ScriptingObject::~ScriptingObject()
    Assembly: FlaxEngine.dll
    File: Engine/GraphicsDevice/Vulkan/GPUSamplerVulkan.h
    Syntax
    public class GPUSamplerVulkan : public GPUResourceVulkan

    Constructors

    GPUSamplerVulkan(GPUDeviceVulkan* device)

    Declaration
    public GPUSamplerVulkan(GPUDeviceVulkan* device)
    Parameters
    GPUDeviceVulkan device

    Fields

    Sampler

    Declaration
    public VkSampler Sampler = VK_NULL_HANDLE
    Field Value
    VkSampler

    Methods

    OnInit()

    Declaration
    protected virtual bool OnInit() override
    Returns
    bool

    Overrides
    GPUSampler::OnInit()

    OnReleaseGPU()

    Releases GPU resource data (implementation).

    Declaration
    protected virtual void OnReleaseGPU() override
    Overrides
    GPUSampler::OnReleaseGPU()
    • Improve this Doc
    • View Source
    In This Article
    Back to top Copyright © 2012-2024 Wojciech Figat