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    Class GPUPipelineStatePermutationsPs

    Inheritance
    GPUPipelineStatePermutations
    GPUPipelineStatePermutationsPs
    Inherited Members
    GPUPipelineStatePermutationsPs
    GPUPipelineStatePermutations::CreatePipelineStates()
    GPUPipelineStatePermutations::Delete()
    GPUPipelineStatePermutations::Get(int index)
    GPUPipelineStatePermutations::GPUPipelineStatePermutations()
    GPUPipelineStatePermutations::IsValid()
    GPUPipelineStatePermutations::operator[](int32 index)
    GPUPipelineStatePermutations::Release()
    GPUPipelineStatePermutations::States
    GPUPipelineStatePermutations::~GPUPipelineStatePermutations()
    Assembly: FlaxEngine.dll
    File: Engine/Graphics/GPUPipelineStatePermutations.h
    Syntax
    public class GPUPipelineStatePermutationsPs<Size> : public GPUPipelineStatePermutations
    Type Parameters
    Size

    Constructors

    ~GPUPipelineStatePermutationsPs()

    Declaration
    public ~GPUPipelineStatePermutationsPs()

    GPUPipelineStatePermutationsPs()

    Declaration
    public GPUPipelineStatePermutationsPs()

    Methods

    Create(GPUPipelineState::Description& desc, GPUShader* shader, const StringAnsiView& psName)

    Declaration
    public bool Create(GPUPipelineState::Description& desc, GPUShader* shader, const StringAnsiView& psName)
    Parameters
    GPUPipelineState::Description desc

    GPUShader shader

    StringAnsiView psName

    Returns
    bool

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