Struct GPUMemoryStats
Contains information about current GPU memory usage and budget.
Assembly: FlaxEngine.dll
File: Engine/Graphics/GPUDevice.h
Syntax
public struct GPUMemoryStats
Fields
TotalDedicatedMemory
Total amount of dedicated memory budget in bytes. Memory local to the device, and represents the fastest available memory to the GPU.
Declaration
public uint64 TotalDedicatedMemory = 0
Field Value
|
uint64
|
TotalSystemMemory
Total amount of system memory budget in bytes. Memory non-local to the device, and may have slower performance than the dedicated/local.
Declaration
public uint64 TotalSystemMemory = 0
Field Value
|
uint64
|
UsedDedicatedMemory
Amount of used dedicated video memory in bytes. Memory local to the device, and represents the fastest available memory to the GPU.
Declaration
public uint64 UsedDedicatedMemory = 0
Field Value
|
uint64
|
UsedSystemMemory
Amount of used system video memory in bytes. Memory non-local to the device, and may have slower performance than the dedicated/local.
Declaration
public uint64 UsedSystemMemory = 0
Field Value
|
uint64
|