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    Struct GPUMemoryStats

    Contains information about current GPU memory usage and budget.

    Assembly: FlaxEngine.dll
    File: Engine/Graphics/GPUDevice.h
    Syntax
    public struct GPUMemoryStats

    Fields

    TotalDedicatedMemory

    Total amount of dedicated memory budget in bytes. Memory local to the device, and represents the fastest available memory to the GPU.

    Declaration
    public uint64 TotalDedicatedMemory = 0
    Field Value
    uint64

    TotalSystemMemory

    Total amount of system memory budget in bytes. Memory non-local to the device, and may have slower performance than the dedicated/local.

    Declaration
    public uint64 TotalSystemMemory = 0
    Field Value
    uint64

    UsedDedicatedMemory

    Amount of used dedicated video memory in bytes. Memory local to the device, and represents the fastest available memory to the GPU.

    Declaration
    public uint64 UsedDedicatedMemory = 0
    Field Value
    uint64

    UsedSystemMemory

    Amount of used system video memory in bytes. Memory non-local to the device, and may have slower performance than the dedicated/local.

    Declaration
    public uint64 UsedSystemMemory = 0
    Field Value
    uint64

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