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    Class FramebufferVulkan

    Inheritance
    FramebufferVulkan
    Assembly: FlaxEngine.dll
    File: Engine/GraphicsDevice/Vulkan/GPUDeviceVulkan.h
    Syntax
    public class FramebufferVulkan

    Constructors

    ~FramebufferVulkan()

    Declaration
    public ~FramebufferVulkan()

    FramebufferVulkan(GPUDeviceVulkan* device, const Key& key, const VkExtent2D& extent, uint32 layers)

    Declaration
    public FramebufferVulkan(GPUDeviceVulkan* device, const Key& key, const VkExtent2D& extent, uint32 layers)
    Parameters
    GPUDeviceVulkan device

    Key key

    VkExtent2D extent

    uint32 layers

    Fields

    Attachments

    Declaration
    public VkImageView Attachments[GPU_MAX_RT_BINDED+1]
    Field Value
    VkImageView

    Device

    Declaration
    public GPUDeviceVulkan* Device
    Field Value
    GPUDeviceVulkan

    Extent

    Declaration
    public VkExtent2D Extent
    Field Value
    VkExtent2D

    Handle

    Declaration
    public VkFramebuffer Handle
    Field Value
    VkFramebuffer

    Layers

    Declaration
    public uint32 Layers
    Field Value
    uint32

    Methods

    HasReference(VkImageView imageView)

    Declaration
    public bool HasReference(VkImageView imageView) const
    Parameters
    VkImageView imageView

    Returns
    bool

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