Class FramebufferVulkan
Inheritance
FramebufferVulkan
Assembly: FlaxEngine.dll
File: Engine/GraphicsDevice/Vulkan/GPUDeviceVulkan.h
Syntax
public class FramebufferVulkan
Constructors
~FramebufferVulkan()
Declaration
public ~FramebufferVulkan()
FramebufferVulkan(GPUDeviceVulkan* device, const Key& key, const VkExtent2D& extent, uint32 layers)
Declaration
public FramebufferVulkan(GPUDeviceVulkan* device, const Key& key, const VkExtent2D& extent, uint32 layers)
Parameters
GPUDeviceVulkan
device
|
Key
key
|
VkExtent2D
extent
|
uint32
layers
|
Fields
Attachments
Declaration
public VkImageView Attachments[GPU_MAX_RT_BINDED+1]
Field Value
VkImageView
|
Device
Extent
Declaration
public VkExtent2D Extent
Field Value
VkExtent2D
|
Handle
Declaration
public VkFramebuffer Handle
Field Value
VkFramebuffer
|
Layers
Declaration
public uint32 Layers
Field Value
uint32
|
Methods
HasReference(VkImageView imageView)
Declaration
public bool HasReference(VkImageView imageView) const
Parameters
VkImageView
imageView
|
Returns
bool
|