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    Class CreateCollisionData

    Creating collision data asset utility

    Inheritance
    CreateCollisionData
    Assembly: FlaxEngine.dll
    File: Engine/ContentImporters/CreateCollisionData.h
    Syntax
    public class CreateCollisionData

    Methods

    CookMeshCollision(const String& outputPath, CollisionCooking::Argument& arg)

    Cooks the mesh collision data and saves it to the asset using CollisionData format.

    Declaration
    public static bool CookMeshCollision(const String& outputPath, CollisionCooking::Argument& arg)
    Parameters
    String outputPath

    The output path.

    CollisionCooking::Argument arg

    The input argument data.

    Returns
    bool

    True if failed, otherwise false. See log file to track errors better.

    Create(CreateAssetContext& context)

    Creates the CollisionData.

    Declaration
    public static CreateAssetResult Create(CreateAssetContext& context)
    Parameters
    CreateAssetContext context

    The creating context.

    Returns
    CreateAssetResult

    Result.

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