Class CreateCollisionData
Creating collision data asset utility
Inheritance
CreateCollisionData
Assembly: FlaxEngine.dll
File: Engine/ContentImporters/CreateCollisionData.h
Syntax
public class CreateCollisionData
Methods
CookMeshCollision(const String& outputPath, CollisionCooking::Argument& arg)
Cooks the mesh collision data and saves it to the asset using CollisionData format.
Declaration
public static bool CookMeshCollision(const String& outputPath, CollisionCooking::Argument& arg)
Parameters
String
outputPath
The output path. |
CollisionCooking::Argument
arg
The input argument data. |
Returns
bool
True if failed, otherwise false. See log file to track errors better. |
Create(CreateAssetContext& context)
Creates the CollisionData.
Declaration
public static CreateAssetResult Create(CreateAssetContext& context)
Parameters
CreateAssetContext
context
The creating context. |
Returns
CreateAssetResult
Result. |