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    Struct CollisionDataOptions

    The collision data asset cooking options.

    Assembly: FlaxEngine.dll
    File: Engine/Physics/CollisionData.h
    Syntax
    public struct CollisionDataOptions

    Fields

    Box

    The cooked collision bounds.

    Declaration
    public BoundingBox Box = BoundingBox::Zero
    Field Value
    BoundingBox

    ConvexFlags

    The convex generation flags.

    Declaration
    public ConvexMeshGenerationFlags ConvexFlags = ConvexMeshGenerationFlags::None
    Field Value
    ConvexMeshGenerationFlags

    ConvexVertexLimit

    The convex vertices limit (maximum amount).

    Declaration
    public int32 ConvexVertexLimit = 0
    Field Value
    int32

    MaterialSlotsMask

    The source model material slots mask. One bit per-slot. Can be used to exclude particular material slots from collision cooking.

    Declaration
    public uint32 MaterialSlotsMask = MAX_uint32
    Field Value
    uint32

    Model

    The source model asset id.

    Declaration
    public Guid Model = Guid::Empty
    Field Value
    Guid

    ModelLodIndex

    The source model LOD index.

    Declaration
    public int32 ModelLodIndex = 0
    Field Value
    int32

    Type

    The data type.

    Declaration
    public CollisionDataType Type = CollisionDataType::None
    Field Value
    CollisionDataType

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