Struct CollisionDataOptions
The collision data asset cooking options.
Assembly: FlaxEngine.dll
File: Engine/Physics/CollisionData.h
Syntax
public struct CollisionDataOptions
Fields
Box
The cooked collision bounds.
Declaration
public BoundingBox Box = BoundingBox::Zero
Field Value
BoundingBox
|
ConvexFlags
The convex generation flags.
Declaration
public ConvexMeshGenerationFlags ConvexFlags = ConvexMeshGenerationFlags::None
Field Value
ConvexMeshGenerationFlags
|
ConvexVertexLimit
The convex vertices limit (maximum amount).
Declaration
public int32 ConvexVertexLimit = 0
Field Value
int32
|
MaterialSlotsMask
The source model material slots mask. One bit per-slot. Can be used to exclude particular material slots from collision cooking.
Declaration
public uint32 MaterialSlotsMask = MAX_uint32
Field Value
uint32
|
Model
ModelLodIndex
The source model LOD index.
Declaration
public int32 ModelLodIndex = 0
Field Value
int32
|
Type
The data type.
Declaration
public CollisionDataType Type = CollisionDataType::None
Field Value
CollisionDataType
|