Struct BatchedDrawCall
Assembly: FlaxEngine.dll
File: Engine/Renderer/RenderList.h
Syntax
public struct BatchedDrawCall
Constructors
BatchedDrawCall()
Declaration
public BatchedDrawCall()
BatchedDrawCall(BatchedDrawCall&& other)
Declaration
public BatchedDrawCall(BatchedDrawCall&& other) noexcept
Parameters
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BatchedDrawCall
other
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BatchedDrawCall(RenderList* list)
Fields
DrawCall
Instances
Declaration
public Array<struct ShaderObjectData, ConcurrentArenaAllocation> Instances
Field Value
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Array<struct ShaderObjectData, ConcurrentArenaAllocation>
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ObjectsStartIndex
Declaration
public uint16 ObjectsStartIndex = 0
Field Value
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uint16
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